Services to help your
business drive success
Web Development + User Interface Consulting
During the design creation, we define the core meaning of the product with a powerful psychology tool. The 15 core meanings are scientifically proved to be universal among people’s values. This means that there is a certain consistency among human needs that transcends the distinctions of culture and language. We focus on bringing these Values to light in our Designs and User flows.
UX & UI Design
iOS / Android Mobile Apps
With more than 8 years in the Entertainment Industry i have garnerd a wide variety of Tools that allow us to streamline fast sketches to detailed designs and story driven illustrations. Using a variety of Instrusty methods for creating great concepts, working with close client feedback and using our broad skillset and experience to develop breathtaking originaltiy.
3D + Motion Graphics
I work with brands and agencies, on small to large scale projects, developing sophisticated and sustainable design solutions.
"Go deep. Go distinct! Tell a story.!" Everything we create resonates from the initial principles (DNA) your company is based on, the way you talk to your customers, the way people perceive you as a company and the way you look as a whole Corporate Identity.
Fashion & Luxury Branding
Creative and Technology Partner for Growing Brands
The first stage of the Design Thinking process is to gain an empathic understanding of the problem you are trying to solve. This involves consulting experts to find out more about the area of concern through observing, engaging and empathizing with people to understand their experiences and motivations, as well as immersing yourself in the physical environment so you can gain a deeper personal understanding of the issues involved and the Users needs.
Define the ISSUE
User Story Centric
We then analyse our observations and synthesise them in order to define the core problems that we have identified up to this point.
The Define stage will help the designers gather great ideas to establish features, functions, and any other elements that will allow them to solve the problems or, at the very least, allow users to resolve issues themselves with the minimum of difficulty.
With this solid background, we can now start to "think outside the box" to identify new solutions to the problem statements we have established.
We focus on Brainstorm and Worst Possible Idea sessions typcally used to stimulate free thinking and to expand the problem space. It is important to get as many ideas or problem solutions as possible at the beginning of the Ideation phase
The design team will now produce a number of inexpensive, scaled down versions of the product or specific features found within the product, so they can investigate the problem solutions generated in the previous stage.
This is an experimental phase, and the aim is to identify the best possible solution for each of the problems identified. The solutions are implemented within the prototypes, and, one by one, they are investigated and either accepted, improved and re-examined, or rejected on the basis of the users’ experiences.
LAUNCH & TEST
Re - iterate
Once we have a date picked, we stick to it. Working backwards from the due date with the rest of our product launch and development plan.
Results from the testing phase may reveal some insights about users, which in turn may lead to another brainstorming session (Ideate) or the development of new prototypes (Prototype). Once we agree on a certain timeframe we can then start launching the product and evaluate the gathered data.